A list of Anscamobile’s Corona SDK tutorials – iPhone and Android Game Development Tuts

Newest tutorial added: Corona Tips and Tricks [work in progress]
by @base2solutions on April 6, 2011

Corona for Newbies by Peach Pellen

These tutorials are an especially gentle introduction to Corona SDK.

Ansca Webinars

The audio is out of sync in the webinars, you will want to refer to the pdf version while viewing.

Please leave a comment below if I’ve missed any other Corona SDK or Lua tutorials.
Original post from learningcorona by David Papandrew

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11 Responses to “A list of Anscamobile’s Corona SDK tutorials – iPhone and Android Game Development Tuts”

  1. dhavalbhatt says:

    Hi can u help me how can I increase or decrease the brightness of any Image using corona

  2. I wouldn't bother with learning how to make games for an Android, unless you own an Android phone, as you have to consider all the different hardware that it could run on and as far as I'm aware you have to use Python to create apps for Android so if you wanted to release a game for both the iPhone and Android you would have to make it twice.

    The reason it hasn't been as successful as the iPhone, even though in theory it has the potential be as successful as it is open, is because HTC phones are shite.

    If you have a Mac and an iPhone, and don't mind spending $99 to get a developer licence to start learning, go for it.

    I have neither, otherwise I would offer to help.

    • bladen2048 says:

      If you use the Corona SDK than you can create an app once and then compile it for both Android and iOS with no additional programming needed. Corona also has the ability to support any Android device as well as any iOS device. Native Android apps are made with Java (or a combination of Java and C++) not Python.

      Your assertion that Android is less successful than the iPhone makes no sense because an iPhone is a physical device and Android is an operating system. Devices running the Android OS outsell iOS devices by approximately 25% (or more). Your opinion that HTC phones are low quality is just that, an opinion and you supply no evidence to support that opinion either.

      It only cost $25 for an Android developer license and you can make an Android app on any computer (Mac, Windows or Linux)

  3. Wow, so much information! Is there any real difference b/w iPhone and Android development? I mean, if you learnt one could you more or less do the other? Thanks

  4. punzz says:

    Thx for the info, really help me out

  5. Android RPG says:

    I just cant believe my ears
    "i wouldnt bother doing apps for Android?"
    whats the matter with you?
    you are missing on a great market that will soon have no limits
    sticking with only iphone is like sticking with one game console
    Android can run on number of devices and it will spread even more, its way pass the critical point

    • designersandbox says:

      The problem with Android is that…
      I got several apps pushing both network.

      iTunes are doing 500% better then Android sales.
      Android market are mainly driven by free apps.

      different strategy need to push through Android
      Free with Ad
      Free with inApp Purchase

      You can still sell through Android, but it need more marketing resource.
      But the returns can't break even. This is mainly the reason why ratesConverter said a bit waste of time

      my game on iTunes sold over hundreds
      but after 3 months, android still had only sold 3 https://market.android.com/details?id=com.gamecre

      it is a very great disappointment to me and the team seeing this kinda results.

  6. GamerM says:

    Thanks Vincent for this great post. As a gamer I very much liked reading this.

  7. Computer Repair Long Stratton, Norfolk says:

    Thank you for an intresting read

  8. Rex Iriarte says:

    Thanks for this, nice read. I found it interesting and up to date. Gracias.

  9. Most pof them are familiar to me, but the rest are very useful! Hope to find there anything new.

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