OnMouseDown/OnMouseUp() are disabled in iPhone Unity for performance reasons.
You can use following JS/C# code to find GUI element under the touch:
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OnMouseDown/OnMouseUp() are disabled in iPhone Unity for performance reasons.
You can use following JS/C# code to find GUI element under the touch:
Continue Reading »
Last year, we had started a game company name “GameCreme“. And we had launched 3 apps over at the apple store for the pass years.
We uses several 3rd party developing software to build our apps.
The three apps that we produced are just a test to the market, you can chce. Now we are ready to make some serious game. We had picked Corona and GameSalad, but you will say they are two different programs how would you use it?. Well actually we use GameSalad for a quick build of the levels and concept, once we are happy with it then we switch to Corona for production. The reason for this is because I still don’t like where GameSalad will insert a “GameSalad Splash Screen” to your game, even with the pro license “yes I am a PRO”.
So I think I build with Corona + Game Salad. Enough about this.
Let’s have a look at the art that I created for this game.
Website about this game:
http://minithor.gamecreme.com
If you like the artwork simply give us a like over here
http://www.facebook.com/pages/Mini-Thor/205260719513303
Also be sure to signup for MiniThor Newsletter to get the latest news and release date about this game.
These tutorials are an especially gentle introduction to Corona SDK.

The following information was also locate within your developer account under
Member Center > iOS Provisioning Portal > Certificates > How To (tab) > Saving your Private Key and Transferring to other Systems
This is just to share it is under that section.
It took me several moths to find this out.
I had to contact the Apple technical assistant in order to find this out.
Hopefully this will help any of the developer out there more easy to find this.
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